Transmedia: Storytelling for the Digital Age
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Transmedia: Storytelling for the Digital Age
a look at the creative and technical worlds of immersive storytelling
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The Ultimate Alternate Reality Gamified Transmedia Classroom Toolkit

The Ultimate Alternate Reality Gamified Transmedia Classroom Toolkit | Transmedia: Storytelling for the Digital Age | Scoop.it

Via Simon Staffans
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Paul Darvasi:  "In the last post we introduced you to ARGs and reviewed some examples of how teachers are using them. Now you’re ready to turn your class into an immersive game, and everything you need is right here. With the help of these resources, you can develop your own gameful class, cook up a transmedia project, design a pervasive game or create your very own ARG."

Ricard Garcia's curator insight, September 25, 2015 3:01 AM

Not to miss!!!

Vivalist's curator insight, September 25, 2015 3:31 AM

Lots of links to useful online resources when it comes to elaborating an Alt Reality experience.

Dominique Taste's curator insight, September 29, 2015 1:35 PM

Une liste ultra complète et commentée de liens et de ressources pour construire un ARG (jeu en réalité alternée) à l'école ou dans d'autres structures. Reste bien sûr à imaginer l'histoire.

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2012 Year in Review: We're Still Here [#Transmedia]

2012 Year in Review: We're Still Here [#Transmedia] | Transmedia: Storytelling for the Digital Age | Scoop.it

Michael Andersen:  "Over the years, more than a few alternate reality games, transmedia storytelling projects, and advertising campaigns have warned that December 2012 would mark the end of the world" ...

The Digital Rocking Chair's insight:

An excellent read.

Teresa Levy's curator insight, December 30, 2012 5:40 PM

 

and we will be

Margarida Pino's comment, January 4, 2013 2:29 PM
Gostei.
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The Miracle Mile Paradox -- Exploring A New Reality In Gaming

The Miracle Mile Paradox -- Exploring A New Reality In Gaming | Transmedia: Storytelling for the Digital Age | Scoop.it

Mike Rougeau: "Gamers are no strangers to unusual passions, and in reality, April Arrglington's isn't all that weird. In fact, "transmedia" entertainment simply describes what everyone is already doing anyway" ...

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Predicting Transmedia and Augmented Reality Futures

Predicting Transmedia and Augmented Reality Futures | Transmedia: Storytelling for the Digital Age | Scoop.it

Gary Hayes: "The spine of [Predicting Present Futures'] rather winding narrative arc was some simple trend extrapolation across four of the key themes and asking questions about their trajectories:

  • Social Share & Online Connection
  • TV & Everything Else
  • Mobile & Locationalism
  • Transmedia & Content Everywhere"
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Transmedia in Education [Case Study]

This presentation highlights the power to engage students through transmedia storytelling.


And, you might also like Does Transmedia Enhance Learning for Kids? which is a SXSW interview with Sara DeWitt, vice president of PBS Kids Interactive.

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[Transmedia] The Colbert Report: The Most Cunning ARG You've Never Heard Of

[Transmedia] The Colbert Report: The Most Cunning ARG You've Never Heard Of | Transmedia: Storytelling for the Digital Age | Scoop.it
Now if you’ve never thought about The Colbert Report as a transmedia ARG, pause for a moment. What Colbert has done is promote a fictional character with a subversive agenda across multiple platforms: the TV show, multiple websites …
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Gentrification: The Game!

Gentrification: The Game! | Transmedia: Storytelling for the Digital Age | Scoop.it

Gentrification: The Game! is an award-winning transmedia game, which uses mobile technology to facilitate and augment offline gameplay.

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Participation Rates and ARGs / Transmedia

Participation Rates and ARGs / Transmedia | Transmedia: Storytelling for the Digital Age | Scoop.it

One of the questions posed to me when I guest Skyped into the Transmedia Vancouver Meetup regarded demographics and participation rates (i.e., is the traditional 90/9/1 rule still applicable in shared story worlds?).

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A Look into the World of Transmedia Storytelling and Alternate Reality Games

A Look into the World of Transmedia Storytelling and Alternate Reality Games | Transmedia: Storytelling for the Digital Age | Scoop.it
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Molly Ebner:  "One step beyond admiring art; Transmedia Storytelling and ARGs let you become a part of the art yourself."

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Imagineering New Transmedia Projects with Disney's Living Worlds Program

Imagineering New Transmedia Projects with Disney's Living Worlds Program | Transmedia: Storytelling for the Digital Age | Scoop.it

Michael Andersen: "Walt Disney Imagineering has been using the Disney theme parks and resorts as centers for innovation in storytelling for decades, finding interesting ways to create rich experiences that play out across media" ...

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Transmedia Tuesday: The Miracle Mile Paradox

Transmedia Tuesday: The Miracle Mile Paradox | Transmedia: Storytelling for the Digital Age | Scoop.it

Chaunton: "It’s been a while since Transmedia Tuesday tackled a good old alternate reality game. To remedy that, we thought we’d take a look this week at an ARG called Miracle Mile Paradox" ...

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PRODUCTION SPOTLIGHT: THE MIRACLE MILE PARADOX

PRODUCTION SPOTLIGHT: THE MIRACLE MILE PARADOX | Transmedia: Storytelling for the Digital Age | Scoop.it
Ask just about anyone what Transmedia is and you’ll get an empty stare coming back at you as they try to give you their best non answer. Angela, however is a smart cookie that knows her stuff. She not only schooled me on Transmedia – she also gave me the skinny on something called, Alternate Reality Gaming. Oh boy… here we go!


And as a companion piece to this article, I recommend you read A plea for collaborative Transmedia learning by April Arrglington.

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Games of Nonchalance: Art, Transmedia and ARGs in San Francisco

Games of Nonchalance: Art, Transmedia and ARGs in San Francisco | Transmedia: Storytelling for the Digital Age | Scoop.it
At this year’s IndieCade, Nonchalance won the World/Story Award for their “epic, immersive, poly-media, real-world adventure,” the Games of Nonchalance...
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Six to Start and BBC Bring Codebreaking Back to Bletchley Park [Transmedia Gaming]

Six to Start and BBC Bring Codebreaking Back to Bletchley Park [Transmedia Gaming] | Transmedia: Storytelling for the Digital Age | Scoop.it
As a transmedia experience, The Code was a huge undertaking. It successfully combined multiple media types, goals, audiences, and playing styles into an all-round experience that told an interesting story about math to people of all abilities...

 

[An indepth look at how to put together a successful transmedia ARG.]

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Reality ends here: A (trans-)media making alternate reality game for cinema students

Reality ends here: A (trans-)media making alternate reality game for cinema students | Transmedia: Storytelling for the Digital Age | Scoop.it

SCA Reality is a collaborative production game wherein players earn points and “level up” by creating and completing mediamaking challenges.

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Living in an alternate reality: ARGs and marketing | The Next Great Generation

Living in an alternate reality: ARGs and marketing | The Next Great Generation | Transmedia: Storytelling for the Digital Age | Scoop.it
ARGs, or transmedia storytelling as some might call them, are interactive narratives that use the real world as a storytelling platform whilst incorporating other media and game mechanics to tell a story.
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