Transmedia: Storytelling for the Digital Age
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Transmedia: Storytelling for the Digital Age
a look at the creative and technical worlds of immersive storytelling
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Case study : Assassin’s Creed, a transmedia franchise 2/2

Case study : Assassin’s Creed, a transmedia franchise 2/2 | Transmedia: Storytelling for the Digital Age | Scoop.it

Following the launch of the Assassin’s Creed: Revelations video game, we are continuing with our overview of the saga, which has sold 28 million units worldwide.

 

[Part 1 can be found @scoopit http://bit.ly/sxvGzk]

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Scooped by The Digital Rocking Chair
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Case study: Assassin’s Creed, an transmedia franchise I/2

Case study: Assassin’s Creed, an transmedia franchise I/2 | Transmedia: Storytelling for the Digital Age | Scoop.it

In the wake of the official launch of Assassin’s Creed Revelations, the latest video game to feature Ezio the Italian assassin, we could not resist the urge to tell you a little bit about a saga that has sold more than 28 million units worldwide...

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