Transmedia: Storytelling for the Digital Age
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Transmedia: Storytelling for the Digital Age
a look at the creative and technical worlds of immersive storytelling
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Tip: Bookmark this advice for developing interactive storytelling projects

Tip: Bookmark this advice for developing interactive storytelling projects | Transmedia: Storytelling for the Digital Age | Scoop.it
The Digital Rocking Chair's insight:

 

Mădălina Ciobanu:  "Beautiful interactives can be built even when you don't have a whole army of developers, designers and animators behind you" ...

MD Carrera's curator insight, November 6, 2019 4:04 PM
#ABP_INTEF
Jules Johnson's curator insight, September 7, 2021 5:07 PM

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Rear Window at Christmas: behind Google's new interactive animated short

Rear Window at Christmas: behind Google's new interactive animated short | Transmedia: Storytelling for the Digital Age | Scoop.it
The Digital Rocking Chair's insight:


Adi Robertson:  "The scene is a snowy apartment building out of the 1950s, rendered in a bright, slightly retro palette. A janitor trudges across the courtyard, then stops, wary. Someone is out there. Someone large, nimble, and wearing a floppy red hat. Then you turn your phone."

Vivalist's curator insight, December 25, 2015 4:53 PM

"Aardman’s animation, though, had to look good from several different possible camera angles. It couldn’t be linear, and it had to progress at the viewer’s pace. In Special Delivery, some vignettes only begin when you look closely at them, and major story events will wait until you’re paying attention. Instead of a screen, the team had to imagine something more like a stage. They even built a circular cardboard "set" as a storyboard, blocking out the movement of their characters in physical space. 

"You’re giving away the camera to the audience, which is a bit nerve-wracking," says director Tim Ruffle. "After a while, you kind of get the idea that you’re trying to create an experience for people, rather than creating a show."

That’s a sentiment that’s heard more and more often, from directors exploring the nascent field of virtual reality video."


The article mentions the VR limitations and its differences with 360° casual immersion. It also meditates on the line being blurred between motion pictures and video game.


UPDATE: another article on the topic

http://www.marketingmagazine.co.uk/article/1391491/wallace-gromits-makers-virtual-reality-reshaping-storytelling

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BBC iWonder: Introducing Interactive Guides [A new way to tell stories on the web]

BBC iWonder: Introducing Interactive Guides [A new way to tell stories on the web] | Transmedia: Storytelling for the Digital Age | Scoop.it
The Digital Rocking Chair's insight:


Andrew Pipes:  "Interactive guides take a different approach to presenting content compared to traditional web articles or TV and radio programmes online. They organise video and audio, rich infographics, written summaries, and activities into stories that make the most of our interactive medium."

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Aardman Animations And Rapt Media Aim To Make Interactive Content More Emotional

Aardman Animations And Rapt Media Aim To Make Interactive Content More Emotional | Transmedia: Storytelling for the Digital Age | Scoop.it
The Digital Rocking Chair's insight:

 

Meg Carter:  "The folks behind Wallace and Gromit and the digital storytelling company want to expand your idea of what interactive video can do."

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"I broke all the Holy Grails of interactive."

"I broke all the Holy Grails of interactive." | Transmedia: Storytelling for the Digital Age | Scoop.it
The Digital Rocking Chair's insight:


Melanie Goodfellow:  '“I broke all the Holy Grails of interactive. I have no film, I have no App and I don’t have a website” – former Pixel Market participant Ram Devineni talks about the intricacies of developing and financing augmented reality comic book Priya’s Shakti.'

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Adventure Film Lets Viewers Dial-In To Control The Action

Adventure Film Lets Viewers Dial-In To Control The Action | Transmedia: Storytelling for the Digital Age | Scoop.it
The Digital Rocking Chair's insight:


Leah Gonzalez:  "Car brand Infiniti has just launched DejaView, a groundbreaking choose-your-own-adventure film that creates a unique storyline based on the viewer’s spoken interaction with the characters onscreen."

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