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Nouha Belaid's curator insight,
December 9, 2015 4:25 PM
Halo 5: #Transmedia Works But It Comes With A Price
Fausto Cantu's curator insight,
November 9, 2015 6:45 PM
Star Wars' Transmedia Mystery is Secret to its Success
Kajsa Hartig's curator insight,
September 16, 2015 3:50 PM
“Where does film end and theatre begin? What would be the criteria for online performance? Does it have to be live? Does it have to be happening somewhere that’s not my bedroom? Is it only theatre if I’ve had to put on trousers and leave the house? Imposing criteria is useless, it suffocates imagination and it stifles one colossal strength of theatre: the potential for infinite variety.”
Patricia Stitson's curator insight,
September 9, 2015 4:21 PM
Transitioning from user manual to a digital learning ecosystem? Have you considered how to differentiate across platforms or are you trying to duplicated the same information? What can be gleaned from transmedia storytelling to make even the most technical training interesting and available?
Jeni Mawter's curator insight,
September 10, 2015 12:21 AM
It's all about your reader/audience stepping into your story.
Pierre-André Fontaine's curator insight,
August 9, 2015 5:15 AM
Elisabeth Greenbaum Kasson: "While Baby Boomers and older Gen Xers may feel everything from dismissive to perplexed or even paralyzed by the shift to digital storytelling, the upcoming generations fear none of that. To get information delivered via virtual reality, gaming or interactive, as well as film, television, video, radio and photography—or any combination thereof—makes complete sense to them, and it's indicative of how documentary content will be delivered in the near future."
Yves Carmeille "Libre passeur"'s curator insight,
August 10, 2015 3:31 AM
Elisabeth Greenbaum Kasson: "While Baby Boomers and older Gen Xers may feel everything from dismissive to perplexed or even paralyzed by the shift to digital storytelling, the upcoming generations fear none of that. To get information delivered via virtual reality, gaming or interactive, as well as film, television, video, radio and photography—or any combination thereof—makes complete sense to them, and it's indicative of how documentary content will be delivered in the near future."
Thibault Lo's curator insight,
August 10, 2015 4:23 AM
Elisabeth Greenbaum Kasson: "While Baby Boomers and older Gen Xers may feel everything from dismissive to perplexed or even paralyzed by the shift to digital storytelling, the upcoming generations fear none of that. To get information delivered via virtual reality, gaming or interactive, as well as film, television, video, radio and photography—or any combination thereof—makes complete sense to them, and it's indicative of how documentary content will be delivered in the near future."
Simon Staffans's curator insight,
July 27, 2015 6:20 AM
On creating immersive experiences for teams.
María Luisa Zorrilla Abascal's curator insight,
August 4, 2015 1:10 PM
Regina Townsend: "Reading is what we do when we want to leave our world for a while and dip into someone else’s. It’s where we go to get away and be fully immersed into another person’s life. Better than just using our imaginations, why not add to the experience by creating one that spans beyond just the book?"
Daniel Calabuig's curator insight,
August 5, 2015 1:44 PM
Regina Townsend: "Reading is what we do when we want to leave our world for a while and dip into someone else’s. It’s where we go to get away and be fully immersed into another person’s life. Better than just using our imaginations, why not add to the experience by creating one that spans beyond just the book?"
Brad Tollefson's curator insight,
July 9, 2015 12:38 AM
The three Cs are: Characters – the importance of storyConvenience – the importance of getting the right content to the right people at the right timeCommunity – the importance of connecting fans and rewarding them.At the intersections we see the actions and functions we must support: Characters+Convenience – the personalization of the story experience for each person based on their relationship to the worldConvenience+Community – the continued “personalization” but in a broader sense as applied to audience segments. For example an audience team collaborates to unlock content that only they can see. Also at this intersection is the ability to share content and refer friends to the worldCommunity+Characters – this is the relationship between the community and the world. Creators should provide opportunities to strengthen the relationship through procedures and technology to allow fan contributions, character interactions and such like.
HEEJUN LIM's curator insight,
August 3, 2015 11:23 PM
Robert Pratten: "I created the diagram above in preparation for my talk at Neuchâtel film festival next week. It probably needs a little explaining" ...
AvizorMedia's curator insight,
November 24, 2016 3:04 AM
Os dejamos una sencilla infografía sobre las tres C del transmedia storytelling
Angie Weihs's curator insight,
June 19, 2015 9:08 PM
I'd like an app where Supergirl give me daily advice as in YES you can....with recipes and training schedule! |
Dominique Taste's curator insight,
November 19, 2015 9:30 AM
Face aux changements d'attitude des consommateurs, connectés en continu, voulant participer plus, influencés par les réseaux sociaux, surfant entre les médias, résistant à la publicité, le marketing doit se renouveler en profondeur. Parmi les 5 nouveaux moyens, le storytelling et le transmedia storytelling prouvent leur efficacité au travers d'exemples video, notamment pour Google en Inde, Microsoft en Australie, Toshiba et Intel ...
Nathan Schultz's curator insight,
November 25, 2015 4:54 PM
This article provides a perspective on transmedia storytelling from a more pragmatic standpoint: It is easy to say that good multimedia storytelling involves multiple different platforms all working together, but it is much harder to impliment this idea, from a purely economic standpoint. Making a movie or video game is vastly more expensive than writing and publishing a book, just to give an example.
This article helps to tackle that problem by explaining how entrepreneurs can best sell their ideas to companies or developers who have the capital to provide support for their projects.
Fausto Cantu's curator insight,
October 5, 2015 12:59 PM
La Narrativa Transmedia es el Nuevo Marketing Digital?
Henrik Safegaard - Cloneartist's curator insight,
September 26, 2015 1:47 PM
It started out as a Twitter fiction experiment where a scene description, a dialogue or a line from a character is posted every day. Overtime, they could then be strung together to form a larger story. The story was eventually extended to Facebook, Tumblr and even to a website of its own to allow longer pieces of writing to be published.
Vivalist's curator insight,
September 25, 2015 3:31 AM
Lots of links to useful online resources when it comes to elaborating an Alt Reality experience.
Dominique Taste's curator insight,
September 29, 2015 1:35 PM
Une liste ultra complète et commentée de liens et de ressources pour construire un ARG (jeu en réalité alternée) à l'école ou dans d'autres structures. Reste bien sûr à imaginer l'histoire.
Debora Rodrigues's curator insight,
August 4, 2015 7:17 AM
Burghardt Tenderich: "The principle at the core of transmedia branding is this: Rather than bombard audiences with unwanted and redundant brand messages, engage audiences in compelling conversations."
Brad Tollefson's curator insight,
July 9, 2015 12:42 AM
Obviously, Steve should buy my book Make Your Story Really Stinkin’ Big because our 360° approach to transmedia is the perfect way.
Daniel Calabuig's curator insight,
August 5, 2015 1:59 PM
Houston Howard's powerful case for why screenwriters should embrace transmedia ... it's the key to innovating the independent film industry! |
Kevin Hodgson: "In simple terms, I like to think of transmedia as storytelling with few if any boundaries, and as we continue to explore digital writing this month and beyond, this idea of taking a story for a walk across platforms seems to be right in tune with the possibilities of writing in a digital age" ...